Create your own MetaHuman | Unreal Engine 5 tutorial

2 min read 3 months ago
Published on Jun 08, 2024 This response is partially generated with the help of AI. It may contain inaccuracies.

Table of Contents

How to Create Your Own MetaHuman Using Unreal Engine 5

Step 1: 3D Scanning

  1. Start by 3D scanning the subject using an app called Polycam.
  2. Clean up the scanned model in Blender to prepare it for further processing.

Step 2: Processing in Unreal Engine 5

  1. Import the cleaned-up model into Unreal Engine 5.
  2. Process the MetaHuman using the MetaHuman Creator website for final customizations.

Step 3: Cleaning Up the Model in Blender

  1. Remove any unwanted parts of the model by going into edit mode in Blender.
  2. Use the toggle x-ray mode to quickly remove unnecessary vertices.
  3. Clean up the mesh by deleting loose vertices and degenerate vertices.
  4. Export the cleaned-up model as an FBX file.

Step 4: Importing into Unreal Engine 5

  1. Open Unreal Engine 5 and import the FBX file.
  2. Compile shaders and wait for the process to complete.

Step 5: Customizing in MetaHuman Creator

  1. Open the MetaHuman Creator website and import the model.
  2. Customize the model by adjusting features like skin texture, eye color, makeup, and hair.
  3. Use reference photos to guide the customization process.

Step 6: Finalizing the MetaHuman

  1. Make final adjustments to the model, focusing on details like facial structure, eyes, and makeup.
  2. Save the customized MetaHuman for further use.

Step 7: Sharing Your Work

  1. Share your created MetaHuman with the community on platforms like Discord.
  2. Continue learning and exploring further customization options for MetaHumans in Unreal Engine 5.

By following these steps, you can create your own photorealistic MetaHuman using Unreal Engine 5 and MetaHuman Creator. Feel free to experiment and customize your MetaHuman to achieve the desired look and feel.