Remastered Champion (without alignment!) in Pathfinder 2e (Rules Lawyer)

3 min read 1 year ago
Published on Aug 03, 2024 This response is partially generated with the help of AI. It may contain inaccuracies.

Table of Contents

Introduction

This tutorial provides a comprehensive guide to the remastered Champion class in Pathfinder 2E. With the removal of alignment, the Champion's abilities and subclass options have undergone significant changes, offering players more thematic flexibility. This guide will cover the class features, subclass options, and practical tips for maximizing your Champion's effectiveness in gameplay.

Chapter 1: Class Features

The Champion class features have been updated to enhance gameplay and flexibility. Here are the key elements:

Sanctification

  • At level one, choose to sanctify yourself as either holy or unholy based on your deity.
  • This choice affects your effectiveness against opposing forces.
  • Some deities allow flexibility in alignment, while others enforce strict requirements.

Focus Spells

  • At level one, select a replenishable focus spell that defines your character.
  • Options include:
    • Lay on Hands: Heals and protects allies or damages undead.
    • Touch of the Void: An opposite effect for unholy champions.
    • Shields of the Spirit: A defensive spell that provides a status bonus to allies' Armor Class and deals spirit damage to attackers.

Champion's Aura

  • A radius where you can use Champion Powers.
  • Can be expanded with the level six feat Expand Aura to increase its radius.

Blessing of the Devoted

  • Replaces the old Divine Ally feature.
  • Allows you to choose a weapon or shield without alignment restrictions.
  • Shield upgrades now scale automatically, offering reduced hardness but simplifying the process.

Blessed Swiftness

  • Provides a +5-foot status bonus to your speed or your mount’s speed.
  • Protects allies moving within your shield's aura.

Anathema

  • The conditions to avoid losing Champion Powers have been relaxed.
  • Acts against your deity's wishes can lead to losing powers, but the threshold for what constitutes a violation is less strict.

Chapter 2: Causes

The Champion subclasses, known as causes, have expanded options allowing for greater customization.

Holy Causes

  1. Grander: Focuses on beauty and humility. Includes effects like reducing damage and applying the Revealing Light debuff.
  2. Redemption: Offers enemies a choice to do no damage or become enfeebled, with persistent spirit damage at higher levels.

Agnostic Causes

  1. Justice: Access to retributive strikes, allowing damage reduction for allies.
  2. Liberation: Helps allies resist or break free from restraints, providing a free step.
  3. Obedience: Punishes foes for attacking you, dealing extra spirit damage.

Unholy Causes

  1. Desecration: Focused on self-preservation and dealing damage to enemies.
  2. Iniquity: Involves accepting damage to deal more spirit damage to enemies.

Conclusion

The remastered Champion class offers players exciting new options and gameplay mechanics. Key takeaways include:

  • The removal of alignment expands your choices for subclass selection.
  • New features like Sanctification, Champion's Aura, and Blessed Swiftness enhance your role as a tank and protector.
  • The flexibility in choosing causes allows for diverse character builds.

Explore these options in your next Pathfinder 2E session, and consider how you can best leverage the new mechanics to create a unique and powerful Champion character!