How to start Gamedev in C++

2 min read 4 months ago
Published on Apr 21, 2024 This response is partially generated with the help of AI. It may contain inaccuracies.

Table of Contents

Step-by-Step Tutorial: How to Start Game Development in C++ Without an Engine

Prerequisites:

  1. Basic experience with C++ is required to start game development.
  2. Ability to implement a simple game in the console.

Step 1: Understand the Roadmap

  • Watch the video to understand the roadmap for making a game in C++.
  • Know how to draw things on the screen effectively.

Step 2: Choose Your Approach

  • Decide whether to use a library that simplifies the process or code the steps yourself.
  • Consider starting with a premade library to grasp the fundamentals of game development.

Step 3: Select a Library

  • Options include SFML, Railib, or the creator's own game setup and 2D library.
  • If choosing SFML or Railib, find a comprehensive tutorial online for setup assistance.

Step 4: Learn Game Loop and Delta Time

  • Understand concepts like the game loop and delta time before starting game development.
  • Building a solid foundation will reduce errors and enhance your learning experience.

Step 5: Use a Low-Level Graphics API

  • To draw things yourself, utilize a low-level graphics API such as OpenGL, Vulkan, or DirectX.
  • OpenGL is recommended for beginners due to its user-friendly nature.

Step 6: Set Up OpenGL Correctly

  • Download the creator's full game setup or lightweight OpenGL setup for error-free configuration.
  • Familiarize yourself with OpenGL programming through tutorials and practice.

Step 7: Utilize Error Reporting

  • Configure error reporting in your OpenGL setup to identify and resolve issues effectively.
  • Refer to recommended resources for learning OpenGL thoroughly.

Step 8: Bonus Tips

  1. Access reading resources on the creator's Discord server.
  2. Stay motivated by sharing your progress and observing others' work on the Discord community.
  3. Enhance your workflow by incorporating the ImGui library for debugging purposes.

Step 9: Explore Finished Game Development

  • Consider using the creator's setup for developing a finished game, as it has been used to create a Steam game successfully.
  • Check the video description for the next tutorial based on your current skill level to kickstart your game development journey in C++.

By following these steps, you can begin your game development journey in C++ without the need for an engine.