How To Play Magic: The Gathering (MTG) Learn To Play In About 15 Minutes!

3 min read 1 month ago
Published on Aug 04, 2024 This response is partially generated with the help of AI. It may contain inaccuracies.

Table of Contents

Introduction

This tutorial will guide you through the basics of playing Magic: The Gathering (MTG), a collectible card game that combines fun, strategy, and imagination. You will learn about deck construction, gameplay mechanics, and key concepts to help you start playing in about 15 minutes.

Step 1: Understanding the Game Structure

  • Deck Requirements:

    • You need a 60-card deck, typically consisting of 24 lands and 36 spells.
    • Lands provide mana, while spells include creatures, artifacts, enchantments, instants, and sorceries.
  • Types of Lands:

    • Plains: Produce White Mana
    • Islands: Produce Blue Mana
    • Swamps: Produce Black Mana
    • Mountains: Produce Red Mana
    • Forests: Produce Green Mana
  • Mana Costs:

    • Cards have mana costs shown as numbers in grey circles (generic) or colored symbols (specific color).
    • You must pay the color requirements of a card to cast it.

Step 2: Starting the Game

  • Setting Life Points: Each player starts with 20 life points.
  • Determine Who Goes First: Use randomization, such as rolling two six-sided dice.
  • Draw Initial Hand: Each player draws 7 cards.

Step 3: Game Turn Structure

A turn consists of several phases:

  1. Beginning Phase:

    • Untap Step: Untap all permanents.
    • Upkeep Step: Trigger abilities that happen during this step.
    • Draw Step: Draw a card (except for the first player on the first turn).
  2. Main Phase:

    • Play one land and cast spells by paying their mana costs.
  3. Combat Phase:

    • Declare attackers and blockers, calculate damage, and resolve combat.
  4. Second Main Phase:

    • Similar to the first Main Phase; you can play another land if you haven't yet.
  5. End Phase:

    • Clean-up: Discard down to 7 cards, remove damage from creatures, and end any effects that last until the end of turn.

Step 4: Combat Mechanics

  • Creature Stats:

    • Power: Damage dealt by the creature (first number).
    • Toughness: Damage the creature can withstand (second number).
  • Combat Steps:

    • Declare Attackers: Tap creatures to attack.
    • Declare Blockers: Opponent chooses which creatures will block.
    • Combat Damage: Damage is dealt based on power and toughness.

Step 5: Playing Spells and Abilities

  • Types of Spells:

    • Permanents: Cards that stay on the battlefield (creatures, artifacts, enchantments).
    • Instants and Sorceries: One-time effects; instants can be played at any time during your turn.
  • The Stack:

    • When a spell is cast, it goes on the stack. Players can respond with their own spells.
    • Spells resolve in reverse order.

Step 6: Using Planeswalkers

  • Activating Abilities: Can be activated once per turn during your main phase.
  • Loyalty Points: Each planeswalker has loyalty points that decrease when using their abilities.

Step 7: Key Gameplay Concepts

  • Creature Abilities: Familiarize yourself with common abilities:
    • Haste: Attack immediately after being played.
    • Flying: Can only be blocked by flying or reach creatures.
    • Trample: Deal excess damage to the opponent if blocked.
    • Lifelink: Gain life equal to the damage dealt.

Conclusion

Now you have a foundational understanding of how to play Magic: The Gathering. Start with a basic deck, familiarize yourself with the rules, and practice with friends. As you grow more comfortable, explore advanced strategies, deck building, and different formats of play. Happy gaming!