How to Create a Low Poly Character in Blender in 1 Minute

2 min read 6 hours ago
Published on Nov 06, 2025 This response is partially generated with the help of AI. It may contain inaccuracies.

Table of Contents

Introduction

This tutorial will guide you through the process of creating a low poly character in Blender in just one minute. Low poly characters are ideal for game development, particularly in engines like Unity and Unreal Engine. By following these steps, you'll learn essential modeling techniques that will help you create an appealing character quickly.

Step 1: Start with a Cube

  • Open Blender and create a new project.
  • Add a cube to the scene:
    • Press Shift + A to open the Add menu.
    • Select Mesh and then Cube.

Step 2: Subdivide the Cube

  • With the cube selected, enter Edit Mode:
    • Press Tab to toggle between Object Mode and Edit Mode.
  • Subdivide the cube to create more geometry:
    • Right-click the cube and select Subdivide.
    • In the bottom left corner, adjust the number of cuts to your preference (2-3 cuts are usually sufficient).

Step 3: Delete One Side of the Cube

  • Still in Edit Mode, select one face of the cube:
    • Click on the face you wish to delete.
  • Delete the selected face:
    • Press X and select Faces from the menu.

Step 4: Apply a Mirror Modifier

  • Exit to Object Mode:
    • Press Tab again.
  • With the cube selected, go to the Modifiers tab (the wrench icon).
  • Add a Mirror Modifier:
    • Click on Add Modifier and select Mirror.
  • Ensure the correct axis for mirroring is selected (typically the X-axis).

Step 5: Model Your Low Poly Character

  • Enter Edit Mode again by pressing Tab.
  • Use basic modeling techniques to shape your character:
    • Select vertices or faces and move them to create features like limbs, a head, etc.
    • Use tools like G (grab), S (scale), and R (rotate) as needed.

Step 6: Final Tweaks

  • Continue adjusting the shape until you are satisfied with the look of your character.
  • Consider adding simple features such as eyes or hair using additional cubes or shapes.

Conclusion

You have successfully created a low poly character in Blender! This quick process leverages basic modeling techniques and the power of modifiers to achieve great results in a short time. To further enhance your character, consider exploring texturing, rigging, and animation techniques in Blender. Happy modeling!