Belajar Blender dari NOL | Tutorial Blender Untuk Pemula

4 min read 6 days ago
Published on Aug 28, 2025 This response is partially generated with the help of AI. It may contain inaccuracies.

Table of Contents

Introduction

This tutorial is designed for beginners who want to learn Blender from scratch. It covers the essential shortcuts, tools, and techniques you need to start creating 3D models and renders effectively. By following these steps, you'll become familiar with Blender's interface and key functionalities.

Step 1: Prepare Your Workspace

  • Install Blender: Download and install the latest version of Blender from the official website.
  • Open Blender: Launch the application and familiarize yourself with the loading screen.

Step 2: Understand the Blender Interface

  • Main Areas:
    • 3D Viewport: Where you create and manipulate your objects.
    • Outliner: Displays all objects in your scene.
    • Properties Panel: Adjust settings for objects, materials, and rendering.
  • Navigation:
    • Use the mouse wheel to zoom in and out.
    • Hold the middle mouse button to rotate the view.
    • Shift + middle mouse button to pan.

Step 3: Use Reference Images

  • Adding Images: Load reference images to help with modeling.
  • Shortcut: Press Shift + A to open the Add menu, then select Image > Reference.

Step 4: Model Your Object

  • Basic Shapes: Start by adding basic shapes (cubes, cylinders, etc.) using Shift + A.
  • Scale Your Object:
    • Select the object and press S to scale.
  • Move Your Object:
    • Use G to grab and move the object.

Step 5: Edit Your Object

  • Enter Edit Mode:
    • Press Tab to switch between Object Mode and Edit Mode.
  • Beveling:
    • Select edges and press Ctrl + B to bevel them.
  • Boolean Modifier:
    • Use this to combine or cut shapes by adding the modifier in the Properties Panel.

Step 6: Apply Modifiers

  • Applying Modifiers: Once satisfied with your modifications, click the Apply button in the modifier panel.

Step 7: Refine Your Model

  • Inset Faces:
    • Select a face, press I to inset it.
  • Extrude Faces:
    • Press E to extrude and create new geometry.

Step 8: Use Subdivision Surface Modifier

  • Smoothing the Model: Add a Subdivision Surface Modifier to smooth your object.

Step 9: Use Mirror Modifier

  • Symmetrical Modeling: Add a Mirror Modifier to create symmetrical objects.

Step 10: Work with Curves

  • Adding Curves: Use Shift + A to add curves, and convert them to mesh using Alt + C.

Step 11: UV Mapping

  • Add UV Sphere: Use Shift + A to add a UV sphere for texturing.
  • Proportional Editing: Enable this for smooth adjustments by pressing O.

Step 12: Duplicate Objects

  • Duplicating: Select the object and press Shift + D to duplicate it.

Step 13: Parenting Objects

  • Parenting: Select the child object, hold Shift, select the parent object, then press Ctrl + P to parent them.

Step 14: Texturing

  • Linking Materials: Use the Material Properties panel to create and link materials.
  • Assigning Materials: Assign materials to selected objects.

Step 15: Texture Painting

  • Painting Textures: Switch to Texture Paint mode to paint directly on your model.

Step 16: Rendering Setup

  • Setting Up a Scene: Adjust camera position and lighting to prepare for rendering.
  • Lighting Setup: Add light sources to illuminate your scene.

Step 17: Composing Your Render

  • Backdrop: Set up a backdrop for your scene.
  • Render Settings: Adjust the render settings in the Properties Panel.

Step 18: Render Image

  • Final Render: Press F12 to render your image and see the final result.

Conclusion

By following this tutorial, you’ve learned the fundamentals of Blender, including interface navigation, modeling techniques, and rendering. Continue practicing with the provided shortcuts and resources to enhance your skills further. For more advanced techniques, consider exploring additional tutorials or the ebook mentioned in the video for comprehensive shortcuts. Happy blending!