Published on May 05, 2024

These things are NOT coming in 1.0

Step-by-Step Guide:


Tutorial: What to Expect in Satisfactory 1.0 Release

  1. Introduction to Development Journey

    • The game has undergone an arduous journey to reach its current state.
    • Realistic expectations are set for the full release due to the ongoing development process.
    • Sacrifices may need to be made to determine the final release features.
  2. Big Crab Enemy

    • The big crab enemy showcased in the 2018 reveal trailer will not be included in the 1.0 release.
    • Development focus is on improving combat-related features rather than adding new enemies.
    • Improving combat mechanics and adding variety to weapon ammo have been prioritized over introducing the crab boss.
  3. Official Mod Support

    • Although official mod support was initially planned, the active modding community has led to a delay in its implementation.
    • Existing mods can be accessed and developed using tools like fixit.app and Satisfactory Mod Manager.
    • Efforts are directed towards improving sound and music handling before introducing official mod support.
  4. Circular Foundations

    • Building circular foundations is a highly requested feature by the community.
    • While technically possible, implementing this feature involves redesigning the current build system.
    • Detailed guides are available for creating curved structures, and exploring tutorials is recommended for creative building.
  5. Road Building

    • Road building has been explored through prototypes but faced challenges with the current build mechanics.
    • Optimization issues led to prioritizing other game features over enhancing road building capabilities.
  6. Logic System

    • Although the idea of a logic system is appealing, its complexity and potential impact on gameplay have delayed its implementation.
    • Minor logic elements may benefit certain aspects of the game but are not planned for the 1.0 release.
  7. Removed Features - Beacons, Flowers, and Color Cartridges

    • Beacons have been replaced by map markers for easier navigation.
    • Flowers and color cartridges have been removed to eliminate customization costs.
    • Balancing efforts include revising recipes and streamlining customization options for players.
  8. Recipe Rebalancing

    • Recipe rebalancing focuses on the end game, early game, and mid-game sections.
    • General tweaks to recipes aim to enhance gameplay experience and ensure balanced progression.
  9. New Ingredients for Uranium Fuel Unit

    • The recipe for uranium fuel units has been updated to replace beacons with rotors.
    • The new ingredients include uranium cells, electromagnetic control rods, crystal oscillators, and rotors.
  10. Looking Ahead to Satisfactory 1.0 Release

    • While some features may not make it into the 1.0 release, exciting new additions are planned.
    • The development team aims to deliver a comprehensive gaming experience in the upcoming release.

By following these steps, you can gain insights into the features that will be included and excluded in the Satisfactory 1.0 release, setting the stage for an enhanced gaming experience.