Event Sourcing with Python in 15 Minutes
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7 months ago
Published on Apr 22, 2024
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Table of Contents
Tutorial: Building an Event Sourced Application in Python
Step 1: Setting Up the Project
- Create a new PyCharm project with a virtual environment.
- Ensure no additional packages are installed.
- Create a test file with a test case and a test method for a dog named Fido.
Step 2: Making the Test Pass
- Run the failing test.
- Write an
add_trick
method to append a trick to the dog object. - Verify that the test passes after adding a trick to the dog.
Step 3: Implementing Event Sourcing
- Install the Python Event Sourcing library.
- Convert the simple Python class to an event-sourced class using the
event
decorator. - Record events such as registering a dog and adding a trick to the dog.
- Collect and store these events to reconstruct the state of the object.
Step 4: Testing the Aggregate
- Test the aggregate to ensure the events are correctly stored and reconstructed.
Step 5: Implementing Application Methods
- Create an application method, like a dog school, to register a dog (e.g., Fido).
- Record the events when registering a dog and adding a trick.
- Retrieve the dog details using the repository and return a dictionary with the dog's name and tricks.
Step 6: Adding More Functionality
- Test adding tricks to multiple dogs (e.g., Fido and Buster) and ensure the details are saved correctly.
- Refactor the code into separate modules for better organization.
Step 7: Implementing Persistence
- Change the default persistence module to use the SQLite module for persistent storage.
- Specify the database name to store the events persistently.
- Verify that the events are saved in the database and can be retrieved even after restarting the application.
By following these steps, you can successfully build an event-sourced application in Python, leveraging the concepts of event sourcing for efficient data management and state reconstruction.