Mixamo Animation to Custom Character in Blender

3 min read 7 months ago
Published on Oct 03, 2024 This response is partially generated with the help of AI. It may contain inaccuracies.

Introduction

In this tutorial, you'll learn how to create a rigged and animated custom character using Mixamo and Blender. This process includes downloading a character, uploading it to Mixamo for rigging, applying animations, and editing those animations in Blender. This guide is perfect for anyone looking to enhance their 3D animation skills.

Step 1: Download The Custom Character

  • Visit the provided link to download the 3D character: Download the 3D Character.
  • Ensure the character file format is compatible with Mixamo, typically in FBX or OBJ format.

Step 2: Uploading The Character To Mixamo

  • Go to the Mixamo website: Mixamo.
  • Sign in or create a free account.
  • Click on the "Upload Character" button.
  • Select the downloaded character file from your computer and upload it.

Step 3: Creating Mixamo Rig With Auto-Rigging

  • After the upload is complete, Mixamo will prompt you to rig your character.
  • Use the auto-rigging feature
    • Follow the on-screen instructions to place markers on the character.
    • Position markers on the head, shoulders, elbows, wrists, hips, knees, and ankles as indicated.
  • Click "Next" to begin the rigging process. Wait for Mixamo to finish rigging your character.

Step 4: Applying Mixamo Animation To The Character

  • Once rigging is complete, explore the animation library on Mixamo.
  • Select an animation you like and click on it to preview.
  • Adjust the animation settings if necessary, such as speed and loop options.
  • Click the "Download" button
    • Choose the format (FBX for Blender).
    • Ensure to select the "With Skin" option to include the character mesh.

Step 5: Import The Character Into Blender

  • Open Blender and go to the "File" menu.
  • Select "Import," then choose the appropriate file type (FBX).
  • Locate the downloaded Mixamo file and import it into your Blender project.
  • Once imported, ensure the character animation is functioning correctly.

Step 6: Editing Mixamo Animations

  • In Blender, switch to the "Animation" workspace.
  • Use the timeline to view the animation.
  • Select the armature and navigate to the "Action Editor."
  • Here, you can adjust keyframes or modify the animation as needed.

Step 7: Combining Mixamo Animations

  • To combine multiple animations
    • Import additional animations from Mixamo as in Step 4.
    • In the "Action Editor," create or select a new action.
    • Use the "NLA Editor" to stack animations by adding strips for each animation.
    • Adjust timing and transitions between animations as desired.

Conclusion

You've successfully created a rigged and animated custom character using Mixamo and Blender. This tutorial covered downloading a character, rigging it with Mixamo, applying animations, and editing those animations in Blender. As a next step, consider experimenting with different animations and combining them to create unique sequences for your projects. Happy animating!