CIPAD 35: Partie 1: Initiation au pavé numérique (Keypad)
Table of Contents
Introduction
This tutorial is designed to guide you through the basics of using a numeric keypad with Arduino, as introduced in the CIPAD series by Daniel Talbot. It aims to provide beginners with a clear understanding of how to integrate and program a keypad for various applications. By the end of this tutorial, you will have a working knowledge of how to set up and utilize a numeric keypad in your projects.
Step 1: Understand the Keypad Layout
Before starting with the hardware, familiarize yourself with the layout of the numeric keypad.
- A typical numeric keypad contains 16 keys, arranged in a 4x4 matrix:
- Rows: 4 (1, 2, 3, A)
- Columns: 4 (4, 5, 6, B)
- Additional keys: 0, *, #, and C
Practical Tip
Take a moment to visualize how each key corresponds to its row and column. This understanding is crucial for programming the keypad effectively.
Step 2: Gather Required Components
To get started, ensure you have the following components:
- Arduino board (e.g., Arduino Uno)
- Numeric keypad module
- Jumper wires
- Breadboard (optional for easier connections)
- Resistors (if necessary for your specific keypad)
Practical Advice
Check the specifications of your keypad to determine if pull-up or pull-down resistors are needed for proper functioning.
Step 3: Wiring the Keypad
Connect the keypad to the Arduino according to the following wiring scheme:
-
Identify the Pins:
- The keypad typically has 8 pins (4 for rows and 4 for columns).
-
Connect the Pins:
- Connect the row pins of the keypad to digital pins on the Arduino (e.g., 2, 3, 4, 5).
- Connect the column pins to another set of digital pins (e.g., 6, 7, 8, 9).
Example Wiring
Keypad Pin 1 (Row 1) -> Arduino Pin 2
Keypad Pin 2 (Row 2) -> Arduino Pin 3
Keypad Pin 3 (Row 3) -> Arduino Pin 4
Keypad Pin 4 (Row 4) -> Arduino Pin 5
Keypad Pin 5 (Col 1) -> Arduino Pin 6
Keypad Pin 6 (Col 2) -> Arduino Pin 7
Keypad Pin 7 (Col 3) -> Arduino Pin 8
Keypad Pin 8 (Col 4) -> Arduino Pin 9
Common Pitfall
Ensure that the connections are secure and that no wires are loose, as this can lead to unreliable readings.
Step 4: Install Required Libraries
To easily interact with the keypad, you will need to install the Keypad library:
- Open the Arduino IDE.
- Navigate to Sketch > Include Library > Manage Libraries.
- Search for "Keypad" and install the library by Mark Stanley and Alexander Brevig.
Step 5: Write the Code
Now, write a simple sketch to read the keypad input:
#include <Keypad.h>
const byte ROWS = 4;
const byte COLS = 4;
char keys[ROWS][COLS] = {
{'1', '2', '3', 'A'},
{'4', '5', '6', 'B'},
{'7', '8', '9', 'C'},
{'*', '0', '#', 'D'}
};
byte rowPins[ROWS] = {2, 3, 4, 5};
byte colPins[COLS] = {6, 7, 8, 9};
Keypad keypad = Keypad(makeKeymap(keys), rowPins, colPins, ROWS, COLS);
void setup() {
Serial.begin(9600);
}
void loop() {
char key = keypad.getKey();
if (key) {
Serial.println(key);
}
}
Explanation
- The
Keypad
library simplifies the process of reading key presses. - The code initializes the keypad and prints any pressed key to the Serial Monitor.
Step 6: Test Your Setup
- Upload the code to your Arduino.
- Open the Serial Monitor in the Arduino IDE (set to 9600 baud rate).
- Press various keys on the keypad and observe the output in the Serial Monitor.
Practical Tip
If no output appears, double-check your wiring and ensure the correct pins are set in the code.
Conclusion
In this tutorial, you learned how to set up a numeric keypad with Arduino, from understanding the layout to writing and testing the code. This foundational knowledge can be applied to various projects, such as creating a secure access system or a simple calculator. As a next step, consider experimenting with different applications or integrating other components to enhance your keypad project.