[블렌더 기초 강좌] 미피 캐릭터 모델링 | 코드모드

3 min read 3 hours ago
Published on Apr 30, 2026 This response is partially generated with the help of AI. It may contain inaccuracies.

Table of Contents

Introduction

This tutorial will guide you through the process of modeling a Miffy character using Blender. Whether you're a beginner or looking to enhance your skills, this step-by-step guide will help you create a charming rabbit character while highlighting important modeling techniques.

Step 1: Setting Up Your Workspace

  • Open Blender and create a new project.
  • Familiarize yourself with the interface, focusing on the 3D viewport, tool shelf, and properties panel.
  • Set the scene to your preferred settings by adjusting the units and grid size for better visibility.

Step 2: Creating the Base Shape

  • Start with a basic shape:
    • Use a UV Sphere or Cube as your base.
    • Go to Add > Mesh > UV Sphere or Add > Mesh > Cube.
  • Enter Edit Mode (Tab key) and reshape the object to form the Miffy character.
  • Use the Scale tool (S key) and Grab tool (G key) to adjust the proportions.

Step 3: Modeling the Head and Body

  • Create the head:
    • Select the top part of the shape and scale it down to resemble Miffy's head.
  • Model the body:
    • Select the bottom half of the shape and scale it to create a rounded body.
  • Ensure the head and body proportions match Miffy's design.

Step 4: Adding the Ears

  • To create Miffy's ears:
    • Add a Cylinder for the ears.
    • Scale and rotate it to fit the character's head.
    • Duplicate the ear (Shift + D) and position it on the opposite side.
  • Use the Mirror Modifier if you want symmetrical ears:
    • Go to the Modifiers panel and add a Mirror Modifier.

Step 5: Detailing the Face

  • Create facial features:
    • Use Mesh tools to carve out eyes and a mouth.
    • Use the Inset Faces tool (I key) to create the eye sockets.
    • Add a small Sphere for the nose and position it accordingly.
  • Ensure the facial details reflect Miffy’s friendly expression.

Step 6: Texturing and Coloring

  • Switch to the Shading workspace:
    • Create a new material for Miffy.
  • Adjust the base color to white for the body.
  • Add colors for the eyes and other features using distinct materials.
  • Use the UV Unwrap feature to properly map textures if needed.

Step 7: Finalizing and Rendering

  • Check for any mesh issues:
    • Use the Clean Up tools in the mesh menu to remove unnecessary vertices.
  • Set up lighting and camera angles for rendering:
    • Position your camera (Numpad 0) to frame the character nicely.
    • Adjust the light source to highlight Miffy’s features.
  • Render your scene (F12) to see the final output.

Conclusion

You have successfully modeled a Miffy character in Blender! Remember to save your work frequently. Feel free to experiment with different colors and poses. Share your creations on social media using the hashtags @codemod or #codemod. For further learning, consider exploring more advanced Blender tutorials to enhance your 3D modeling skills.