10. Memory Game with Windows Forms! | Intro To C# Programming

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Published on Mar 12, 2025 This response is partially generated with the help of AI. It may contain inaccuracies.

Table of Contents

Introduction

In this tutorial, we will create a simple memory game using Windows Forms in C#. This project will help you understand fundamental programming concepts while giving you hands-on experience with graphical user interfaces. By the end of this guide, you'll have a functioning memory game and a better grasp of C# programming.

Step 1: Set Up Your Development Environment

  1. Install Visual Studio if you haven't already. Choose the Community edition, which is free.
  2. Create a new project:
    • Open Visual Studio.
    • Select "Create a new project."
    • Choose "Windows Forms App (.NET Framework)" and click "Next."
    • Name your project (e.g., "MemoryGame") and click "Create."

Step 2: Design the Game Interface

  1. Open the Form Designer in Visual Studio.
  2. Add the following controls to the form:
    • Button controls for the game cards (e.g., 16 buttons for a 4x4 grid).
    • A Label control to display messages (like "Match found!" or "Try again!").
  3. Arrange the buttons in a grid layout:
    • Set the size of each button to make them visually appealing.
    • Use the properties window to set the Text property of buttons to empty (to hide the initial state).

Step 3: Create Game Logic

  1. Declare necessary variables in your form class:
    private List<string> cardValues = new List<string>();
    private Button firstClicked = null;
    private Button secondClicked = null;
    private int matchesFound = 0;
    
  2. Initialize card values:
    • Populate cardValues with pairs of values (e.g., "A", "B", "C", etc.), ensuring there are duplicates for matching.
    • Shuffle the cardValues list to randomize their placement.

Step 4: Handle Button Clicks

  1. Add a click event handler for the buttons:
    private void Button_Click(object sender, EventArgs e)
    {
        Button clickedButton = sender as Button;
        if (clickedButton != null && clickedButton.Text == "")
        {
            clickedButton.Text = cardValues[/* index based on button position */];
            if (firstClicked == null)
            {
                firstClicked = clickedButton;
            }
            else
            {
                secondClicked = clickedButton;
                CheckForMatch();
            }
        }
    }
    
  2. Implement the CheckForMatch method:
    • Compare the text of firstClicked and secondClicked.
    • If they match, increment matchesFound.
    • If they don’t match, use a timer to reset their text after a brief delay.

Step 5: Provide Feedback and Restart Options

  1. Update the label to provide user feedback:
    • Indicate when a match is found or if the user should try again.
  2. Add a button to restart the game:
    • Reset all button texts and the matchesFound counter when clicked.

Conclusion

You have now created a memory game using Windows Forms in C#. This project introduced you to basic C# programming concepts, event handling, and working with graphical user interfaces. Explore further by adding features like a timer, scoring system, or increasing difficulty levels. Happy coding!