10. Memory Game with Windows Forms! | Intro To C# Programming
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Published on Mar 12, 2025
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Table of Contents
Introduction
In this tutorial, we will create a simple memory game using Windows Forms in C#. This project will help you understand fundamental programming concepts while giving you hands-on experience with graphical user interfaces. By the end of this guide, you'll have a functioning memory game and a better grasp of C# programming.
Step 1: Set Up Your Development Environment
- Install Visual Studio if you haven't already. Choose the Community edition, which is free.
- Create a new project:
- Open Visual Studio.
- Select "Create a new project."
- Choose "Windows Forms App (.NET Framework)" and click "Next."
- Name your project (e.g., "MemoryGame") and click "Create."
Step 2: Design the Game Interface
- Open the Form Designer in Visual Studio.
- Add the following controls to the form:
Button
controls for the game cards (e.g., 16 buttons for a 4x4 grid).- A
Label
control to display messages (like "Match found!" or "Try again!").
- Arrange the buttons in a grid layout:
- Set the size of each button to make them visually appealing.
- Use the properties window to set the
Text
property of buttons to empty (to hide the initial state).
Step 3: Create Game Logic
- Declare necessary variables in your form class:
private List<string> cardValues = new List<string>(); private Button firstClicked = null; private Button secondClicked = null; private int matchesFound = 0;
- Initialize card values:
- Populate
cardValues
with pairs of values (e.g., "A", "B", "C", etc.), ensuring there are duplicates for matching. - Shuffle the
cardValues
list to randomize their placement.
- Populate
Step 4: Handle Button Clicks
- Add a click event handler for the buttons:
private void Button_Click(object sender, EventArgs e) { Button clickedButton = sender as Button; if (clickedButton != null && clickedButton.Text == "") { clickedButton.Text = cardValues[/* index based on button position */]; if (firstClicked == null) { firstClicked = clickedButton; } else { secondClicked = clickedButton; CheckForMatch(); } } }
- Implement the
CheckForMatch
method:- Compare the text of
firstClicked
andsecondClicked
. - If they match, increment
matchesFound
. - If they don’t match, use a timer to reset their text after a brief delay.
- Compare the text of
Step 5: Provide Feedback and Restart Options
- Update the label to provide user feedback:
- Indicate when a match is found or if the user should try again.
- Add a button to restart the game:
- Reset all button texts and the matchesFound counter when clicked.
Conclusion
You have now created a memory game using Windows Forms in C#. This project introduced you to basic C# programming concepts, event handling, and working with graphical user interfaces. Explore further by adding features like a timer, scoring system, or increasing difficulty levels. Happy coding!