Cara Cepat Membuat Game Bersaman Anak dengan Scratch- Game Tembak Tembakan / Space Shooter
Table of Contents
Introduction
This tutorial will guide you through creating a fun space shooter game using Scratch, perfect for engaging children and teaching them the basics of game development. Scratch is a user-friendly programming platform that allows users to create interactive games and animations through visual coding. By following these step-by-step instructions, you'll be able to create an exciting shooting game together with children.
Step 1: Setting Up Scratch
- Go to the Scratch website at scratch.mit.edu.
- Click on "Create" to start a new project.
- Familiarize yourself with the Scratch interface, including the stage, sprite list, and blocks palette.
Step 2: Adding Sprites
- Select the spaceship sprite:
- Click on the "Choose a Sprite" button.
- Search for and select a spaceship.
- Add a bullet sprite:
- Again, click on the "Choose a Sprite" button.
- Search for a suitable bullet sprite.
Step 3: Programming the Spaceship
- Click on the spaceship sprite in the sprite list.
- Add movement controls:
- Use the following blocks from the Events and Motion categories:
- When [flag] clicked: Start the game.
- Forever loop: Keep the spaceship moving.
- If [key] pressed: Detect arrow keys for left and right movement.
- Example blocks:
if <key [left arrow] pressed> then change x by -10 end if <key [right arrow] pressed> then change x by 10 end
- Example blocks:
- Use the following blocks from the Events and Motion categories:
Step 4: Shooting Bullets
- Program the bullet sprite:
- Use the following blocks:
- When [space] key pressed: Shoot a bullet.
- Create a new bullet clone.
- Example blocks:
when [space] key pressed create clone of [myself v]
- Example blocks:
- Use the following blocks:
Step 5: Bullet Movement
- Add scripts to the bullet sprite for movement:
- Use the following blocks to move bullets upward:
when I start as a clone go to [spaceship v] show repeat until <touching [edge v]> change y by 10 end delete this clone
- Use the following blocks to move bullets upward:
Step 6: Adding Enemies
- Create an enemy sprite:
- Choose or draw an enemy sprite.
- Program enemy movement:
- Make the enemy move randomly across the screen.
- Use the following blocks:
when [flag] clicked forever move (random 10 to 20) if <touching [edge v]> then turn cw (180) degrees end end
Step 7: Detecting Collisions
- Program collision detection between bullets and enemies:
- In the bullet sprite:
if <touching [enemy v]> then delete this clone // Add score logic here end
- In the bullet sprite:
Step 8: Adding a Score
- Create a variable for the score:
- Name it "Score."
- Update the score when an enemy is hit:
- In the bullet sprite, increase the score variable.
change [Score v] by 1
- In the bullet sprite, increase the score variable.
Conclusion
Congratulations! You have successfully created a simple space shooter game using Scratch. This project not only introduces children to coding concepts but also enhances their creativity and problem-solving skills. To expand the game, consider adding more features like levels, sound effects, or different types of enemies. Enjoy your game development journey!