All Changes to Sorcerer in Pathfinder 2e Remaster's Player Core 2

3 min read 1 year ago
Published on Aug 03, 2024 This response is partially generated with the help of AI. It may contain inaccuracies.

Table of Contents

Introduction

This tutorial outlines the significant changes to the Sorcerer class in the Pathfinder 2e Remaster's Player Core 2. These updates enhance both gameplay mechanics and the thematic aspects of the Sorcerer, making them a more compelling choice for players.

Step 1: Understanding Sorceress Potency

  • Sorceress Potency is now a general class feature, enhancing damage or healing spells.
  • Each time a Sorcerer casts a spell, they gain extra healing or damage equal to the spell's rank.
  • This bonus does not apply to ongoing damage but significantly boosts the initial effects of spells.
  • Practical Tip: Use damage spells strategically to maximize the potency effect, especially in encounters where you deal with multiple enemies.

Step 2: Name Changes of Key Features

  • Note the following name changes for Sorcerer features:
    • Lightning Reflexes is now Reflex Expertise.
    • Alertness is now Perception Expertise.
    • Resolve has been changed to Majestic Will.
  • Understanding these changes will help in character creation and gameplay as you reference features in the new materials.

Step 3: Bloodline Changes Overview

Each Sorcerer bloodline has undergone changes that enhance their abilities. Here are highlights for a few:

Aberrant Bloodline

  • Spider Sting has been replaced with Phantom Pain.
  • Blood magic now imposes a -1 status penalty on target's Will saves, making it more effective in combat.

Angelic Bloodline

  • The eighth-level gift has been updated to Moment of Renewal, a stronger option than Divine Aura.

Demonic Bloodline

  • Glutton Jaw has transformed into a 30-foot range spell attack dealing 2d6 piercing damage, providing temporary hit points.
  • Name changes include Abyssal Wrath to Cthonian Wrath.

Draconic Bloodline

  • Dragon Claws is now Flurry of Claws, allowing attacks on two targets.
  • Dragon Breath now only allows Reflex saving throws.

Elemental Bloodline

  • New entries for Metal and Wood damage types have been added.
  • Blood magic intimidation bonuses increased to +2.

Step 4: New Feats and Changes

Several new feats have been introduced, and existing ones have been modified:

New Feats

  • Blood Rising: A reaction that grants blood magic effects against spells targeting you.
  • Tap into Blood: Allows you to make a recall knowledge check using Arcana.

Notable Changes

  • Extend Spell has been replaced with Extend Blood Magic, allowing blood magic effects to last an extra round.
  • Split Shot now deals full damage to the first target and half to the second, increasing overall damage output.

Step 5: Additional Updates for Higher Levels

  • Crossblooded Evolution: Now allows players to choose blood magic from another bloodline, enhancing versatility.
  • Blood Sovereignty: Grants the ability to benefit from two blood magic effects at once by sacrificing HP.

Conclusion

The remaster of the Sorcerer class in Pathfinder 2e brings significant enhancements and new mechanics that make it a more engaging option for players. Familiarize yourself with the updated features, bloodlines, and feats to maximize your character's potential in your campaigns. As you explore these changes, consider how they can impact your gameplay strategy and character development. Happy gaming!