SLC Mechanical Training / Part 5 (Grabbable Sequence - Interactive VR)
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2 months ago
Published on Jun 06, 2025
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Table of Contents
Introduction
This tutorial provides a step-by-step guide on how to use SimLab Composer (version 8.2 or newer) to create an interactive VR experience where users can grab and manipulate objects. This functionality can enhance your projects by allowing users to engage with animations and simulations in a more immersive way. Applications include controlling machines, opening doors, and interacting with various environments.
Step 1: Setting Up Your Project
- Open SimLab Composer and create a new project.
- Import your 3D models or animations that you want to include in the interactive VR experience.
- Ensure that your models are appropriately scaled and positioned for VR interaction.
Step 2: Enabling Grabbable Sequences
- Navigate to the animation or simulation results you wish to convert.
- Select the object that you want users to interact with.
- In the properties panel, look for the “Grabbable” option and enable it. This setting allows the object to be picked up and manipulated during the VR experience.
Step 3: Adding Interactive Controls
- With the object still selected, access the interaction settings.
- Set up the controls for grabbing and moving the object
- Specify the grab point on the object.
- Define the movement constraints (e.g., along a specific axis).
- Test these settings by previewing your project to ensure the object behaves as expected when grabbed.
Step 4: Implementing Additional Interactions
- For complex interactions such as opening doors or windows, create separate animations for each action.
- Link these animations to the grabbable objects
- Use the “Action” feature to trigger animations when the object is grabbed or released.
- Ensure that the transition between the idle state and the action state is smooth.
Step 5: Finalizing Your VR Experience
- Review all interactions and ensure they operate smoothly in the VR environment.
- Make adjustments to object positions, interactions, and animations based on your testing.
- Save your project and prepare it for export.
Step 6: Exporting to VR
- Choose the export settings that suit your VR platform.
- Export the project to create an interactive VR experience.
- Test the exported project in the VR environment to check for any issues.
Conclusion
You have successfully created an interactive VR experience using SimLab Composer. The key steps included setting up your project, enabling grabbable sequences, adding interactive controls, and exporting your project. Explore more complex interactions and refine your skills to enhance user engagement in your VR projects. Happy creating!