DEEP DIVE into the remastered Sorcerer for Pathfinder 2e! (Rules Lawyer)

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Published on Aug 04, 2024 This response is partially generated with the help of AI. It may contain inaccuracies.

Table of Contents

Introduction

This tutorial provides a comprehensive guide to the remastered Sorcerer class in Pathfinder 2e, based on the insights shared by Ronald, the Rules Lawyer. If you're interested in playing a straightforward spellcaster who derives magic from their bloodline, this guide will help you understand the key features, changes, and strategies for effectively utilizing the Sorcerer class.

Chapter 1: Class Features

  • Sorcerous Potency

    • Whenever a Sorcerer casts a damaging or healing spell, they add a number equal to the spell's rank to the total effect.
    • This enhancement applies to all spells, making Sorcerers more powerful than other casters.
  • Spell Slots

    • Sorcerers have a generous number of spell slots across different spell ranks, allowing for flexibility in spellcasting.
  • Bloodlines

    • Sorcerers are defined by their bloodlines, which dictate their magical tradition and grant specific spells and abilities.

Chapter 2: Bloodlines

There are 10 bloodlines available, with each providing unique traits and spells. Here are the significant changes:

  • Aberrant Bloodline

    • Blood magic now allows either a -1 penalty to an enemy's Will saving throw or a +2 bonus to your own Will saving throw.
  • Angelic Bloodline

    • The spell "Celestial Brand" now targets unholy creatures instead of evil creatures.
  • Demonic Bloodline

    • The spell "Abyssal Plague" has been replaced by "Blister."
    • "Glutton Jaws" is now a two-action spell, dealing damage in a single bite.
  • Draconic Bloodline

    • No longer limited to Arcane; it can now be tied to any of the four magical traditions.
    • "Flurry of Claws" has been revamped to allow two attacks against different enemies without increasing the multiple attack penalty.
  • Elemental Bloodline

    • Introduces unique damage types for six elements, providing more diversity and unique cantrips.
  • Imperial Bloodline

    • New spells enhance attack roles, providing more offensive capabilities.
  • Hag Bloodline

    • Improved blood magic effect granting temporary hit points or mental damage.

Chapter 3: Feats

The remaster brings several changes to feats, especially those enhancing blood magic:

  • Blood Rising (Level 1)

    • Triggered when targeted by a spell of the same tradition, allowing you to activate a blood magic effect.
  • Tap into Blood (Level 1)

    • While benefiting from a blood magic effect, you can use your bloodline skill in a powerful way.
  • Crossblooded Evolution (Level 8)

    • Gain the blood magic effect of a different bloodline, allowing for greater versatility.
  • Explosion of Power (Level 8)

    • An alternate blood magic effect that deals damage in a 5ft area based on your bloodline.
  • Reflect Harm (Level 14)

    • A powerful effect that allows you to return damage taken from a spell back to the caster.

Conclusion

The remaster of the Sorcerer class in Pathfinder 2e has streamlined and strengthened its features, making it an excellent choice for new players. With increased spell potency, improved blood magic, and diverse bloodlines, the Sorcerer stands out as a powerful and flexible spellcaster. Consider exploring different bloodlines and feats to customize your Sorcerer experience, and enjoy the straightforward yet potent nature of this class in your tabletop adventures.