How To Make ADVANCED COMBAT System In Roblox Studio [FULL TUTORIAL]
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1 month ago
Published on Jun 25, 2025
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Table of Contents
Introduction
In this tutorial, you will learn how to create an advanced combat system in Roblox Studio. This guide will help you implement mechanics such as melee attacks and combos while maintaining clean and efficient code. Ideal for game developers looking to enhance their fighting systems, this tutorial breaks down each step clearly and concisely.
Step 1: Setting Up Roblox Studio
- Open Roblox Studio: Launch the application and create a new place.
- Choose a Template: Select a baseplate or any template that suits your game style.
- Enable Explorer and Properties: Go to the View tab and enable the Explorer and Properties panels for easier navigation.
Step 2: Creating the Combat System Framework
- Add a LocalScript
- Navigate to StarterPlayer > StarterPlayerScripts.
- Right-click and select Insert Object > LocalScript.
- Define Variables: At the top of your script, define variables for player input and character.
local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait()
Step 3: Handling Player Input
- Detect Mouse Clicks: Use the UserInputService to detect when the player clicks.
local UserInputService = game:GetService("UserInputService") UserInputService.InputBegan:Connect(function(input, gameProcessedEvent) if input.UserInputType == Enum.UserInputType.MouseButton1 then -- Code for melee attack end end)
Step 4: Implementing Melee Attacks
- Create Attack Function: Define a function that triggers the melee attack.
function meleeAttack() -- Code to handle attack animations and damage print("Attack!") end
- Call the Function: Inside the InputBegan event, call your meleeAttack function.
Step 5: Adding Combos
- Track Combo States: Create a variable to track the current combo state.
local comboCount = 0
- Enhance Attack Function: Modify your meleeAttack function to handle combo logic.
function meleeAttack() comboCount = comboCount + 1 if comboCount > 3 then comboCount = 1 end print("Combo " .. comboCount) -- Add additional combo logic here end
Step 6: Resetting the Combo
- Implement Reset Logic: Use a timer or a cooldown to reset the combo count after a delay.
wait(0.5) -- Adjust time as necessary comboCount = 0
Step 7: Adding Visual Effects
- Create Effects: Consider adding particle effects or animations to enhance the combat experience.
- Use VFX from Discord: Join the provided Discord link for visual effects resources.
Step 8: Testing Your Combat System
- Playtest in Studio: Click Play to test your combat system.
- Adjust Settings: Modify timing, damage values, and animations based on your gameplay experience.
Conclusion
You have now built an advanced combat system in Roblox Studio, complete with melee attacks and combo mechanics. Remember to continuously test and refine your code for optimal performance. Explore additional features such as character animations and sound effects to further enhance your combat experience. Happy developing!