Published on May 05, 2024

Optimization Coming in 1.0!

Step-by-Step Guide:


Step-by-Step Tutorial: Optimizations Coming in Satisfactory 1.0

  1. Introduction to Optimization Updates

    • The video discusses the optimization updates being made for the game Satisfactory in the upcoming 1.0 release.
    • These updates aim to improve the performance of the game for players.
  2. Company Restructuring Announcement

    • The parent company, Embracer, is planning to transform into three standalone publicly listed entities.
    • Coffee Stain Studios, the parent company for Satisfactory, is part of this restructuring.
    • The changes in company structure will not affect the release of Satisfactory 1.0 or future updates.
  3. Performance Improvements

    • Performance improvements in the game are directly related to hardware and configurations.
    • Changes in collision detection with foliage and vehicles will significantly enhance performance, especially in dense areas.
  4. Foliage Optimization

    • Colliders for vehicles detecting foliage will be removed in 1.0, reducing RAM usage and improving level streaming and overall stuttering.
    • Vehicles will now interact with foliage more realistically, enhancing the visual experience.
  5. Belts and Pipes Optimization

    • Belts and pipes will now belong to fewer but larger GPU instance groups, improving computational efficiency and shadow rendering.
    • This change will reduce the load on the GPU and enhance performance, especially in complex belt systems like manifolds.
  6. Data Only Objects

    • Architectural elements like foundations and walls will now be converted into data-only objects, reducing memory usage and improving save data writing speed.
    • This optimization will lead to faster load times and smaller save files.
  7. Multiplayer Optimization

    • Lightweight buildables in multiplayer reduce memory consumption and improve joining game speed.
    • Replication of actors to clients is more efficient with lightweight buildables, enhancing the multiplayer experience.
  8. General Improvements

    • Various tweaks and fixes have been made to reduce VRAM requirements, optimize texture sizes, and improve overall performance.
    • Upgrading to Unreal Engine 5.3 will provide a general performance boost and resolve certain crashes.
  9. Dedicated Server Improvements

    • Dedicated servers will now support streaming, loading only the necessary game elements based on player activity.
    • This change will lead to more efficient memory usage and scalability for dedicated servers.
  10. Conclusion and Future Updates

  • The video concludes with a promise of further optimizations before the final release of Satisfactory 1.0.
  • The audience is assured that despite delays in video releases, the team is working on continuous improvements for the game.

By following these steps, players can understand the upcoming optimizations in Satisfactory 1.0 and how they will enhance the gaming experience.